![]() ![]() At least it was in the original game - in this version of Bust A Move, the extra gameplay features that have been bolted on actually serve to break up the flow of the game, and make it marginally inferior to the original game. In addition to this, the bubbles slowly move down screen towards you, and if a single bubble crosses the line at the bottom of the screen, you lose the game - it's simple, but strangely addictive. Why? Well for a start, the bubbles you fire are of different colours and so you may end up needing a red bubble to dispose of the clusters at the top of the screen, but instead end up having to find a space to squeeze a yellow bubble you didn't want into. You then repeat this until all the bubbles are gone - it sounds simple, but believe me, it isn't. The bubbles stick to each other and should you manage to connect a group of at least three bubbles of the same type, there's a pop and all the bubbles disappear. You go about disposing of the offending evil bubbles of doom by firing other bubbles at them from the bottom of the screen. It's never explained quite why you're doing this - there is a story mode, but it's not exactly what you call comprehensible - still, Tetris didn't need a storyline and neither does this title. Playing as Bob, a cutesy dinosaur, or one of several other characters, you are given the task of disposing of screen upon screen of increasingly trickily arranged bubbles. The basic premise behind Bust a Move 4 is virtually the same as in the original game. It's not quite as bad a case of sequelitis as the whole Tetris thing, but it just goes to prove that there's no place for original thought in the games industry. But just what does this have to do with Bust a Move 4, the third sequel to the original and highly entertaining bubble bursting game Bust a Move, also known as Puzzle Bobble? Quite a bit as it happens, because Taito, the makers of this title, converted from its arcade format by Agetec have, like the makers of The Next Tetris actually managed to dilute the solid gameplay of the original by adding a bunch of unnecessary extra features. Adding 'extra features' to the game just served to over-complicate things and make the game less fun to play. The trouble is that one of the key reasons the original Tetris was so good is that is was essentially a simplistic game - you just had to place coloured blocks on top of each other, trying to make solid lines. Take Tetris, for example - it has spawned bucketloads of unofficial clones and been subject to a variety of semi-official follow-ups, most recently a title called The Next Tetris. Sequels, that is, which will inevitably turn out to be no better or perhaps worse than the original. I probably have more good stuff/hardware, that's all I can think of now.The games industry is nothing if predictable - at any one time you can guarantee that at least six different development teams are working hard on taking an original and popular game of their own design and seeing just how they can milk it for another five or six sequels. You may request a complete list if you'd like. I own over 150 Games, I'll only list some of them: Capcom Vs SNK 2, King Of Fighters 2000, & Taisen Net Gimmick - Capcom & Psikyo All StarsĮdit: just removed my pso key, forgot i had it in the list, and for now i have the longest list (yay)ġ SET OF MARACAS with floor mat (very proud to own this) (1SegaNet, 1 regular)ġ Sega rumble thingy (iono the name. ![]() definately should be in anyones collection. good 1 player mode, but its all about the multiplayer. ![]() plug in all 4 controllers and lets get this party movin. i loved RE2 on the N64 so kool, i really wanted RE:CV. Resident Evil 3, only reason i got this is cause it came in a RE auction i won on eBay for all three. You seem to have every single DC game I've ever even been remotely interested in buying.Īlso, X525, as my new consultant, what would you say to buying Resident Evil 3: Nemesis and Bomberman Online? Thanx! ![]() WTF?! What the hell is a Treamcast? X525, lord, you can be my consultant. Yu Suzuki Gameworks (book & GD combo that has emulated versions of Outrun, Space Harrier, etc.) lightguns (mine has a short in the cord) SEGA Sports DC (must be in good operating condition) If anyone has any of the following, I'd be interested in trying to negotiate a trade or sale (I have some PS2 stuff I'm done with to get rid of.I can list if you want): I had a Sports DC, and about half again as many games. Still not like what I used to have before I sold my collection a year or so ago, though. I'm also planning to get Tryptonite when it comes out * (indicates particularly proud acquisition) more homebrew compilations than I care to count ![]()
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